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Resultados filtrados por Publicador: Monterey, California. Naval Postgraduate School

Extensible 3D (X3D) Earth Technical Requirements Workshop summary report

Brutzman, Don; Sadagic, Amela; Norbraten, Terry
Fonte: Monterey, California. Naval Postgraduate School Publicador: Monterey, California. Naval Postgraduate School
Tipo: Relatório
Português
Relevância na Pesquisa
28.154128%
Approved for public release, distribution unlimited; The initial X3D Earth Technical Requirement Workshop called together leading researchers, developers and industry experts to determine a broad set of technical requirements that will be necessary to construct an X3D Earth. This workshop was held 14-15 November 2006 at the Naval Postgraduate School (NPS) in Monterey, California, USA. The main goal in the creation of an Extensible 3D (X3D) Earth will be achieved by Web3D Consortium members who are preparing to build a standards-based suite of software tools usable by governments, industry, scientists, academia and the general public. X3D mappings of world terrain, cartography and imagery will be made available for use in any scene, making it easy to geospatially reference and share X3D models. Open standards, the Web architecture, utilization of the Extensible Markup Language (XML) and open protocols will be leveraged throughout. Both commercial and open-source software codebases will be able to utilize these best practices and contribute to these shared assets. The goal of this technical requirements workshop was for participants to identify and prioritize the technical requirements, available capabilities, open challenges and strategic partnerships needed for a Web3D working group to execute this ambitious project. Emphasis was placed on extensibly adapting existing resources and in cooperation towards achieving shared goals...

Using XML/HTTP to store, serve and annotate tactical scenarios for X3D operational visualization and anti-terrorist training

Mnif, Khaled
Fonte: Monterey, California. Naval Postgraduate School Publicador: Monterey, California. Naval Postgraduate School
Tipo: Tese de Doutorado
Português
Relevância na Pesquisa
27.79019%
Approved for public release, distribution unlimited; Adopting Extensible Markup Language (XML) and Hypertext Transfer Protocol (HTTP) are key steps to accommodate the evolution of Internet technologies. While HTTP is already a proven standard communication protocol responsible for the rapid expansion of the World Wide Web, XML provides general mechanisms for determining validatable documents and addresses several deficiencies of HTML regarding diverse document structure and content. XML and HTTP together provide many of the essential capabilities associated with database engines. The Modeling, Virtual Environments and Simulation (MOVES) Institute of the Naval Postgraduate School (NPS) is continuing to build a database of 3D tactical scenarios and using X3D and VRML tools. The configuration parameters and statistical results of these scenarios are XML documents. For a better understanding and usability of these results by the end users, a Webbased application stores and manipulates these XML document. This thesis develops a server-side application that can store, serve, and annotate tactical scenarios for X3D operational visualization and anti-terrorist training by using XML and HTTP technologies. The experimental demonstration for this work is the prototypical Anti-Terrorism/Force Protection (AT/FP) simulation model developed by Lieutenant James W. Harney...

Extensible 3D (X3D) graphics clouds for geographic information systems

Murphy, Darren W.
Fonte: Monterey, California. Naval Postgraduate School Publicador: Monterey, California. Naval Postgraduate School
Tipo: Tese de Doutorado
Português
Relevância na Pesquisa
27.79019%
This research evaluates the production of three dimensional (3D) clouds for geospatial viewing programs such as Google Earth, NASA World Wind, and X3D Earth. This thesis took advantage of iso-standard X3D graphics and X3D Edit in conjunction with manually produced image textures to represent 3D clouds. While a 3D geospatial viewing might never completely characterize the current state of the atmosphere, a sufficiently realistic virtual 3D rendering can be created to present current sky coverage given adequate satellite and model data. Various visualization demonstration results are presented that can be rendered and navigated in real time. Further research and development is needed to match a cloud typing model output with a particular method of 3D cloud production. Data-driven adaptation and production of cloud models for web-based delivery is an achievable capability given continued research and development.

X3D-Earth full globe coverage utilizing multiple datasets

Tourtelotte, Dale R.
Fonte: Monterey, California. Naval Postgraduate School Publicador: Monterey, California. Naval Postgraduate School
Tipo: Tese de Doutorado
Português
Relevância na Pesquisa
28.022705%
Approved for public release, distribution unlimited; U.S. Armed Forces are typically utilizing and paying for commercial proprietary licensed products to visualize geospatial scenes, which nevertheless are themselves derived from government-produced data. This is unsatisfactory. This thesis has developed an open-source, royalty-free method for generating full-coverage 3D globes using the Extensible 3D (X3D) Graphics International Standard. Specifically, this thesis designs and generates robust globe models developing an instance of full global coverage utilizing X3D-Earth. In order to show interoperability and "Mash up" capabilities, multiple formats are used, including DTED Level 0 and NGA-produced satellite imagery. Imagery and corresponding terrain datasets are preprocessed using image processing and terrain parsing software, creating the X3D-Earth quad-tree tiles into multiple level-of-detail (LOD) file archives. Finally, these pyramidal, locale scenes are grouped and connected to form an overall X3D-Earth globe. Preprocessing, processing and data storage are performed with the NPS Hamming Supercomputer. The result of this work is a methodology for generating X3D-Earth locales that is suitable for massive replication, optimization and reuse. Current results are promising and further work is warranted. The ultimate product is expected to further enable new tactical capabilities...

Savage Modeling and Analysis Language (SMAL) metadata for tactical simulations and X3D visualizations

Rauch, Travis M.
Fonte: Monterey, California. Naval Postgraduate School Publicador: Monterey, California. Naval Postgraduate School
Tipo: Tese de Doutorado Formato: xxvi, 264 p. : col. ill. ;
Português
Relevância na Pesquisa
28.022705%
Visualizing operations environments in three dimensions (3D) supports the warfighters' ability to make rapid, well-informed decisions by presenting complex systems in a naturalistic, integrated display format. Unfortunately, constructing these environments is a time-consuming task requiring specific expertise not typically available in the command center. The future use of 3D visualization in military operations depends on the ability of personnel with minimal graphics experience to create virtual environments quickly and accurately by leveraging data-driven customization of content from model archives with the data available in the command center. Practical 3D visualization depends on standardized scene autogeneration. The Extensible 3D (X3D) Graphics family of specifications is approved by the International Standards Organization (ISO) as the Web-based format for the interchange and rendering of 3D scenes. Previous work has demonstrated that an archive of X3D scenes, such as the Scenario Authoring and Visualization for Advanced Graphical Environments (SAVAGE) library, can be used to autogenerate sophisticated 3D tactical environments. Assembling and making sense of the data necessary to autogenerate a 3D environment requires context and good documentation...